from ogreEx.blender.types import Menu
from ogreEx.ui.UIClass import OTHER

@OTHER
class INFO_MT_ogre_shader_pass_attributes(Menu):
    bl_label = "Shader-Pass"
    def draw(self, context):
        layout = self.layout
        for cls in _OGRE_SHADER_REF_:
            layout.menu( cls.__name__ )